Update 13
Update 13 includes some bug fixes and a simple but much needed change to the building system.
Building items that you place can no longer be accidentally picked up by simply pressing E. You now must double tap E to pick up a building piece.
A menu may be added in the future to give to option to pick up/repair/lock in place/etc. but for now, requiring E to be double tapped quickly to pick up a building piece should mitigate accidentally picking them up when trying to pick up other items such as a tool on the floor or when trying to open a basket. There is no indicator yet in the game that lets you know that you can double tap E to pick up a building piece, but this will be added as the building system is worked on.
Right clicking on a building piece will still move it and can cause accidental movement of building pieces when trying to move a basket or other item. This will be addressed in the next update.
The Dragon Hatchling should now spawn when hatched even if inside a building or something is overhead. It still may be safer to hatch outside, but hatching inside will help to find any more problems.
The Dragon Hatchling should now be able to navigate more effectively in player-built structures but this needs more testing.
The items that were left near the starting area in the last update have been removed (glider,raft and various weapons) These were placed there for my own testing purposes and I simply forgot to remove them. Kill those Antelopeees and cure their hides! :D
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WINDSTONE
Survive in a land ravaged by an invasive species. You and your dragon are Windstone's last hope.
Status | In development |
Author | Threshold Seven |
Genre | Survival |
Tags | Archery, Crafting, Difficult, Exploration, Fantasy, First-Person, lone-survivor, Open World, Singleplayer, Unreal Engine |
Languages | English |
Accessibility | Interactive tutorial |
More posts
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- Update 15 Patch NotesJun 08, 2022
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- Update 13 NotesMay 02, 2022
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