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Devlog
Hotfix for Update 15
June 11, 2022
by
Threshold Seven
5
Update 16 is a hotfix to address a few issues with Update 15. Fixed an issue where rain became visible underwater or in caves. Fixed an issue where the quest compass would overlap the craft button. Fi...
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Update 15 Patch Notes
June 08, 2022
by
Threshold Seven
5
Update 15 Patch Notes: The border of sublevels have been altered so that only one sub sublevel is streaming on the west side of the river, which should increase performance. Drop menu overlap has been...
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Update coming soon
June 03, 2022
by
Threshold Seven
4
Keep an eye out for the next update coming soon. This update will come with many changes, improvements and additions including altered survival difficulty, new items, changes to the landscape and expl...
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Update 14 Patch Notes
May 05, 2022
by
Threshold Seven
4
Update 14 addresses a handful of issues that were recently found as well as a few additions. Moved the placement of the item description pop up so it doesn't block the item action menu. Fixed an issue...
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Update 13 Notes
May 02, 2022
by
Threshold Seven
8
Update 13 contains some major 3D model additions and mechanic changes. The escape pod that brings the player to the surface of the planet, as described in the prologue, has been added next to the play...
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Update 9 and 10 Notes
April 04, 2022
by
Threshold Seven
5
Update 9 and 10 consists of various hotfixes and a few significant changes, which are all listed here. Update Notes: An issue was resolved with the campfire not casting any light. Fire performance was...
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Massive Optimization and QOL Update 8 is live!
March 30, 2022
by
Threshold Seven
5
Update Notes: All mountain, boulder and tree models have been optimized with LOD (Level of Detail) models and textures that simplify the model in multiple stages when viewed from an increasing distanc...
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Update 7 is now live!
March 22, 2022
by
Threshold Seven
4
Update 7 consists of over two dozen major fixes and improvements! Patch Notes The player can now sit in the rocking chair inside the cabins. Health and Stamina regeneration is increased while seated...
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Update 6 hotfix
March 17, 2022
by
Threshold Seven
3
Update 6 is a hotfix to correct an issue with cooking as it was quite crucial to gameplay. Some other additions were also implemented. These will be listed with the next update notes which will includ...
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Update Notes for version 4 and 5
March 12, 2022
by
Threshold Seven
2
Update 4 and 5 are live! Fixed an issue that may cause the player to become stuck inside a Tardigrade corpse. Changed AI on all wildlife so they avoid entering water more often and can more easily get...
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Update Version 3 is Now Live!
March 04, 2022
by
Threshold Seven
3
Update Version 3 is now live! This is a significant update that addressed most of the feedback from recent playtesting of the new version of Windstone. Patch notes: Music should no longer distort peri...
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New Version Available and Stable Now!
February 20, 2022
by
Threshold Seven
3
The new version is available for free download and is stable. More updates are on their way...
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Hotfix for new version
February 14, 2022
by
Threshold Seven
3
The newest overhaul version of Windstone is now live. Quick Update: There was a problem with the dragon egg not hatching, which should be resolved in a hotfix that is in progress and will be ready in...
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A new version of Windstone will be ready soon!
February 14, 2022
by
Threshold Seven
2
Hello! Over the past couple years I have overhauled Windstone entirely and am currently working on uploading a new build. This will be the official version that I will continue to update once it is pr...
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Update 23 Fixes and Optimization
March 05, 2019
by
Threshold Seven
3
Update 23 consists of a few minor changes and bug fixes and the continuation of the seamless level streaming system that optimizes load times and RAM usage by only loading objects in the world when th...
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Update 22 live! Music and More
February 09, 2019
by
Threshold Seven
2
Update 22 consists of bug fixes, more items added to the world and the addition of new music created by composer Christopher Goering. Find Christopher's music at his new youtube channel Shards of the...
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Build 21 - Hotfix
January 22, 2019
by
Threshold Seven
3
Build 21 is a hotfix that addresses some issues with the recent update. An issue has been fixed that caused storage baskets to be inaccessible after moving them. Building materials (walls and ceilings...
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Update 20
January 20, 2019
by
Threshold Seven
3
First off I want to apologize for how long I left Windstone in a broken state. Although the game itself mostly worked well, the loading times when loading a save slot were ridiculous. This was caused...
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Update 19 is live!
December 27, 2018
by
Threshold Seven
2
Update 19 consists of mostly underlying work to upgrade the game engine. Windstone now uses version 4.19 of the UE4 engine. Windstone will upgrade to 4.20 and 4.21 in the future and with each subseque...
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Update 19 coming soon!
December 20, 2018
by
Threshold Seven
1
Update 19 is coming a little sooner than expected with a major version upgrade to the UE4 engine. Windstone will now be using a more recent and stable version of the UE4 Engine, Version 4.19. Version...
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Update 18 is live!
December 14, 2018
by
Threshold Seven
2
With update 18 comes the much requested female player character, the framework for major performance optimization and much more. When starting a new game you can now choose between either a male or a...
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Update 18 coming soon!
December 06, 2018
by
Threshold Seven
2
It has been a little longer than expected for the wait for update 18. After completing what I first had in mind for update 18 I decided to undertake the first steps into a huge optimization process,...
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Update 17 - Stone Axe and Maul
October 20, 2018
by
Threshold Seven
2
Update 17 Two-handed Axe and Maul A two-handed Stone Axe and large Stone Maul can now be crafted through the tool tab on the bushcraft menu. The primary use of these new tools are to harvest wood and...
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Update 15 Hotfix
October 12, 2018
by
Threshold Seven
2
This hotfix addresses an issue caused by update 15 which stopped wildlife from spawning in certain areas. This should work as intended now. Other bug fixes: When Riding a dragon, the rider's shadow sh...
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Hotfix for update 15 coming soon
October 12, 2018
by
Threshold Seven
1
I just realized a major issue with wildlife spawners in update 15 which may cause all wildlife outside of the snow biome to never spawn. I've already fixed it along with a few other bugs and will rele...
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Update 15 - Wolves!
October 11, 2018
by
Threshold Seven
3
Update 15 - Wolves! Wolves now roam the snow biome along with the antelopes. Wolves will stalk you if they sense you from a distance. If you get too close they will charge and attack. Be prepared with...
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Update 14 is here!
October 04, 2018
by
Threshold Seven
3
This is by far the biggest update so far. I wanted to make sure it contained significant additions which is why it took so long. To help continued development, a price of $5.00 has been added to Winds...
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Update 14 coming soon, New biomes and map development
August 25, 2018
by
Threshold Seven
2
Update 14 will include new areas to explore that consist of the large island to the south, a volcano biome to the west and a snow biome to the north. Desert and Marsh biomes are planned for the future...
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Update 13
July 16, 2018
by
Threshold Seven
2
Update 13 includes some bug fixes and a simple but much needed change to the building system. Building items that you place can no longer be accidentally picked up by simply pressing E. You now must d...
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Update 12 issues, hotfix coming soon.
July 13, 2018
by
Threshold Seven
1
As expected, issues with update 12 have cropped up because of the project migration as well as oversights on my part. The raft and glider at the start were placed for my own testing purposes and left...
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Update 12 is live!
July 08, 2018
by
Threshold Seven
2
After a little break to gather feedback and wait for bug reports to safely continue development I've been working on Windstone again over the past few weeks. Update 12 was scheduled to be a large on...
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Version 11 is live! Optimizations!
May 17, 2018
by
Threshold Seven
2
This update is primarily an optimization update. Nearly all models have had their poly count reduced dramatically and the landscape itself is optimized. The foliage has also been thinned out slightly...
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Update 11 Delay
May 14, 2018
by
Threshold Seven
2
Update 11 will be delayed due to unforeseen compiler errors. The newly optimized build of Windstone runs great on my end, but when I package it for distribution there are errors that cause the build...
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Important Update 11 Preparations
May 06, 2018
by
Threshold Seven
2
Update 11 is going to include major changes to the landscape. Once it goes live, a new save game is recommended but not required. If you choose to use your old save I urge you to move everything you...
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Massive Optimizations in Progress
May 01, 2018
by
Threshold Seven
3
After the first couple weeks of open alpha testing it has become apparent that Windstone is very resource intensive and needs to be optimized greatly. Windstone loads fast and runs great on most high...
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Update 10 is live! Rafts, Stone Well building and more!
April 25, 2018
by
Threshold Seven
1
Update 10 is live! A Raft is now available to craft in the building menu. Drop it on the water by the shore and press E to access the Raft menu. You can navigate the raft by selecting the navigate but...
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Version 9 is live! Gliders and faster sleeping!
April 22, 2018
by
Threshold Seven
1
Version 9 is live! Gliders and faster sleeping! All known issues with loading a save slot should be fixed except an issue which can be fixed with a reload as a temporary workaround. If your current qu...
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Version 8 is live!
April 19, 2018
by
Threshold Seven
1
You may need to start a new save for this update to work properly. Your Dragon Hatchling now needs to be fed raw meat and given water. It sleeps when you do but does not get hungry or thirsty as it sl...
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Update Version 7 is live!
April 14, 2018
by
Threshold Seven
Update Version 7 is live! Survival condition meters now save/load correctly after sleeping and manually saving. Opening the Journal now pauses the game. A "Close Journal" button has been added to the...
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Update 6 is live!
April 13, 2018
by
Threshold Seven
Update Version 6 Notes: (Updates will now be named differently to keep consistency with the name itch automatically assigns to new updates.) Optimized loading time and memory usage slightly. This will...
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Now in open-alpha!
April 11, 2018
by
Threshold Seven
Windstone is now free for anyone to download. During this testing phase anyone can play the game and help to direct development by being active on the community forums. Any help with feedback and bug...
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Dev live stream tonight on Twitch
April 10, 2018
by
Threshold Seven
Join me at twitch.tv/thresholdseven tonight around 9 pm central for the first developer livestream of WINDSTONE since it has been released on itch.io...
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Patch 1.021
April 10, 2018
by
Threshold Seven
#Patch 1.021
Patch 1.021 All icons now have a dark grey background Harvesting with bare hands will complete the tutorial objective The wild gourd and trap models are updated...
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Update 1.02 is live!
April 09, 2018
by
Threshold Seven
#Update 1.02
Update 1.02 UI health meters and equip hotbar can now be toggled on and off with the H and B keys. Punching while barehanded or with a gauntlet is added. Punching has a chance to harvest from trees an...
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Getting ready for Update 1.02
April 09, 2018
by
Threshold Seven
Update 1.02 should be live later tonight. If it does not automatically update, click "check for updates" in the itch.io desktop app. Some major changes to expect in Update 1.02 are the ability to togg...
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Update 1.01 is live
April 07, 2018
by
Threshold Seven
#Update 1.01
The first update to WINDSTONE includes a few things I forgot to add before I released the initial version, a bug fix and a few tweaks from suggestions made by the first play testers. A few new item ic...
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The first version of WINDSTONE is now available as a closed alpha.
April 06, 2018
by
Threshold Seven
Currently 20 people have immediate access to download and playtest Windstone. I will be giving out more keys after a few days and will open the game up to everyone for free soon after. The initial clo...
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WINDSTONE getting ready for closed alpha testing.
April 05, 2018
by
Threshold Seven
WINDSTONE will be available soon on itch.io for the first round of closed alpha playtesting to those that have keys. If you are interested in getting a key leave a comment on the community page here,...
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